quinta-feira, 25 de junho de 2009

OSGrid: Decepção

Estou ficando meio frustrado com o OS. Quase não acho pessoas e, quando acho, são poucas que se desginam a ajudar. Estou acessando pelo OSGrid e nem uma Help Island há. Não sei ainda como conectar em outros GRIDS. Acho que a Maria Kovolov foi uma rara excessão... :(

Balao nao funciona no OS

Hoje tentei rodar o script do balão voador do SL no OpenSimulator. Nao funcionou :( Ocorreu o seguinte erro:

Teste: Error compiling script:
Line (132,8): Error CS0201: Only assignment, call, increment, decrement, and new object expressions can be used as a statement

Referente a linha:

message == llToLower(message);

Comentei a linha e o script rodou:

// message == llToLower(message);

Parece que há alguma discrepância entre a o SLS rodando no SL e no OS. Deve ser por causa do mono no OS. Tenho que pesquisar isto.

Balao voador

Semana passada consegui fazer um balão com vô controlado no SL.

O Script que permitiu isto:

Particle Controller

integer seated = FALSE;

integer particles_on = FALSE;



vector pos;



default

{



on_rez(integer num)

{

llSetTimerEvent(0);

}







timer()

{



// Speed

integer speed = (integer)(llVecMag(llGetVel()) * 1.94384449 + 0.5);







if(speed > 5)

{

if(!particles_on)

{

llMessageLinked(LINK_SET, 0, "particles on", "");

particles_on = TRUE;

}

}

else

{

if(particles_on)

{

llMessageLinked(LINK_SET, 0, "particles off", "");

particles_on = FALSE;

}



}





}









link_message(integer sender_number, integer number, string message, key id)

{





if (message == "seated")

{

seated = TRUE;

llSetTimerEvent(0.5);

}



else if (message == "unseated")

{

seated = FALSE;

llSetTimerEvent(0.0);

llMessageLinked(LINK_SET, 0, "particles off", "");

particles_on = FALSE;

}







}





}




Terra Magic Carpet


// Cubey Terra Helicopter Style Flight script



// Do not delete these script credits! If you modify this script, *add* your name and date and make your work available in Public Domain.



// * Portions based on a public-domain flight script from Jack Digeridoo.

// * Portions based on hoverboard script by Linden Lab.

// * Nov 30, 2003 - Significant modifications and additions by Cubey Terra... (apologies for the crappy indenting). -CT

// * Jan 11, 2004 - Fixed listen bug. Thanks to Trimming Hedges for the solution. -TH

// * March 27, 2004 - Adapted to work as helicopter-style vehicle -CT

// * April 8, 2004 - Adapted to work as U-Fly Taxi -CT

// * April 15, 2004 - Adapted to work as DIY helicopter script -CT

// * ???, 2004 - Adapted to work as magic carpet. -CT

// * April 10, 2006 - Released to public. Tidied some code. Added beacon. Allowed anyone to pilot, no longer keyed to owner. -CT





integer sit = FALSE;

integer listenTrack;

integer brake = TRUE;

integer BEACON_INT = 1440; //# of mins between beacon messages

integer beaconMins; // current # of minutes elapsed since last beacon message



float X_THRUST = 20;

float Z_THRUST = 15;



float xMotor;

float zMotor;



key agent;

key pilot;



vector SIT_POS = <0.25, 0.0, 0.65>;

vector CAM_OFFSET = <-10.0, 0.0, 2.0>;

vector CAM_ANG = <0.0, 0.0, 2.0>;



listenState(integer on) // start/stop listen

{

if (listenTrack)

{

llListenRemove(listenTrack);

listenTrack = 0;

}

if (on) listenTrack = llListen(0, "", pilot, "");

}



help()

{

llWhisper(0,"O Master of the Carpet, you may use these commands to fly me...");

llWhisper(0," Say START to begin moving.");

llWhisper(0," Say STOP to stop moving.");

llWhisper(0," PgUp/PgDn or E/C = hover up/down");

llWhisper(0," Arrow keys or WASD = forward, back, left, right");

llWhisper(0," Say HELP to display help.");

}





default {

state_entry()

{

llSetSitText("Fly");

llSitTarget(SIT_POS, ZERO_ROTATION);

llSetCameraEyeOffset(CAM_OFFSET);

llSetCameraAtOffset(CAM_ANG);

llCollisionSound("",0.0);





//SET VEHICLE PARAMETERS

llSetVehicleType(VEHICLE_TYPE_AIRPLANE);



llSetVehicleVectorParam( VEHICLE_LINEAR_FRICTION_TIMESCALE, <200, 20, 20> );





// uniform angular friction

llSetVehicleFloatParam( VEHICLE_ANGULAR_FRICTION_TIMESCALE, 2 );



// linear motor

llSetVehicleVectorParam( VEHICLE_LINEAR_MOTOR_DIRECTION, <0, 0, 0> );

llSetVehicleFloatParam( VEHICLE_LINEAR_MOTOR_TIMESCALE, 2 );

llSetVehicleFloatParam( VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE, 120 );



// agular motor

llSetVehicleVectorParam( VEHICLE_ANGULAR_MOTOR_DIRECTION, <0, 0, 0> );

llSetVehicleFloatParam( VEHICLE_ANGULAR_MOTOR_TIMESCALE, 0 );

//llSetVehicleFloatParam( VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE, .4);



// hover

llSetVehicleFloatParam( VEHICLE_HOVER_HEIGHT, 2 );

llSetVehicleFloatParam( VEHICLE_HOVER_EFFICIENCY, 0 );

llSetVehicleFloatParam( VEHICLE_HOVER_TIMESCALE, 10000 );

llSetVehicleFloatParam( VEHICLE_BUOYANCY, 0.977 );



// no linear deflection

llSetVehicleFloatParam( VEHICLE_LINEAR_DEFLECTION_EFFICIENCY, 0 );

llSetVehicleFloatParam( VEHICLE_LINEAR_DEFLECTION_TIMESCALE, 5 );



// no angular deflection

llSetVehicleFloatParam( VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY, 0);

llSetVehicleFloatParam( VEHICLE_ANGULAR_DEFLECTION_TIMESCALE, 5);



// no vertical attractor

llSetVehicleFloatParam( VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY, 1 );

llSetVehicleFloatParam( VEHICLE_VERTICAL_ATTRACTION_TIMESCALE, 1 );



// banking

llSetVehicleFloatParam( VEHICLE_BANKING_EFFICIENCY, 1);

llSetVehicleFloatParam( VEHICLE_BANKING_MIX, .5);

llSetVehicleFloatParam( VEHICLE_BANKING_TIMESCALE, 0.01);





// default rotation of local frame

llSetVehicleRotationParam( VEHICLE_REFERENCE_FRAME, <0,0,0,1>);



// remove these flags

llRemoveVehicleFlags( VEHICLE_FLAG_NO_DEFLECTION_UP

| VEHICLE_FLAG_HOVER_WATER_ONLY

| VEHICLE_FLAG_LIMIT_ROLL_ONLY

| VEHICLE_FLAG_HOVER_TERRAIN_ONLY

| VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT

| VEHICLE_FLAG_HOVER_UP_ONLY

| VEHICLE_FLAG_LIMIT_MOTOR_UP );



}



on_rez(integer num)

{

llSetStatus(STATUS_PHYSICS, FALSE);

pilot = llGetOwner();

llSetTimerEvent(60); // beacon timer for 1 min intervals

}





listen(integer channel, string name, key id, string message)

{

message == llToLower(message);

if (message == "help")

{

help();

}



if (message == "stop")

{

brake = TRUE;

llWhisper(0,"We are stopped, O Master of the Carpet. You may say START to resume flight.");

llSetStatus(STATUS_PHYSICS, FALSE);



}

else if (message == "start")

{

brake = FALSE;

llWhisper(0,"I hear and obey, O Master of the Carpet. We now begin flight.");

llSetStatus(STATUS_PHYSICS, TRUE);

}

}





// DETECT AV SITTING/UNSITTING AND GIVE PERMISSIONS

changed(integer change)

{

agent = llAvatarOnSitTarget();

if(change & CHANGED_LINK)

{

if((agent == NULL_KEY) && (sit))

{

//

// Avatar gets off vehicle

//

llSetStatus(STATUS_PHYSICS, FALSE);

llStopAnimation("sit_ground");

llMessageLinked(LINK_SET, 0, "unseated", "");

llStopSound();

llReleaseControls();

sit = FALSE;

listenState(FALSE);

}

else if ((agent != NULL_KEY) && (!sit))

{

//

// Avatar gets on vehicle

//

pilot = llAvatarOnSitTarget();

sit = TRUE;

llRequestPermissions(pilot, PERMISSION_TAKE_CONTROLS | PERMISSION_TRIGGER_ANIMATION);

listenState(TRUE);

llWhisper(0,"O Master of the Carpet, "+llKey2Name(pilot)+", command me as you will. Should you need assistance, please speak the word HELP.");

llMessageLinked(LINK_SET, 0, "seated", "");

}





}

}











//CHECK PERMISSIONS AND TAKE CONTROLS

run_time_permissions(integer perm)

{

if (perm & (PERMISSION_TAKE_CONTROLS))

{



llTakeControls(CONTROL_UP | CONTROL_DOWN | CONTROL_FWD | CONTROL_BACK | CONTROL_RIGHT | CONTROL_LEFT | CONTROL_ROT_RIGHT | CONTROL_ROT_LEFT, TRUE, FALSE);



}

if (perm & PERMISSION_TRIGGER_ANIMATION)

{

// Admittedly, animations are bugged. I'll let you figure it out. :) -CT

llStartAnimation("sit_ground");

llStopAnimation("sit");

}



}











//FLIGHT CONTROLS

control(key id, integer level, integer edge)

{



vector angular_motor;

integer motor_changed;



if ((level & CONTROL_FWD) || (level & CONTROL_BACK))

{



if (edge & CONTROL_FWD) xMotor = X_THRUST;



if (edge & CONTROL_BACK) xMotor = -X_THRUST;

}

else

{

xMotor = 0;

}





if ((level & CONTROL_UP) || (level & CONTROL_DOWN))

{

if (level & CONTROL_UP)

{

zMotor = Z_THRUST;

}

if (level & CONTROL_DOWN)

{

zMotor = -Z_THRUST;

}



}

else

{

zMotor = 0;



}



llSetVehicleVectorParam(VEHICLE_LINEAR_MOTOR_DIRECTION, );







if (level & CONTROL_RIGHT) {

angular_motor.x = TWO_PI;

angular_motor.y /= 8;

}

if (level & CONTROL_LEFT) {

angular_motor.x = -TWO_PI;

angular_motor.y /= 8;

}



if (level & CONTROL_ROT_RIGHT) {

angular_motor.x = TWO_PI;

angular_motor.y /= 8;

}



if (level & CONTROL_ROT_LEFT) {

angular_motor.x = -TWO_PI;

angular_motor.y /= 8;

}





llSetVehicleVectorParam(VEHICLE_ANGULAR_MOTOR_DIRECTION, angular_motor);

}



timer()

{

//This is a beacon. Vehicles that are not keyed to owner will often get stolen.

// To avoid leaving vehicle litter all over the world, this beacon notifies the owner of it's location.

if (beaconMins < BEACON_INT)

{

beaconMins += 1;

}

else

{

beaconMins = 0;

vector pos = llGetPos();

llInstantMessage(llGetOwner(), "O Master of the Carpet, I have been left unattended in "+llGetRegionName()+" "+(string)((integer)pos.x)+", "+(string)((integer)pos.y)+", at an altitude of "+(string)((integer)pos.z)+" meters.");

}

}

}

sábado, 20 de junho de 2009

SCRIPTS

AÇÃO: TOQUE
EFEITO: GERA MENSAGEM

default

{
state_entry()
{
llSay(0, "!");
}

touch_start(integer total_number)
{
llSay(0, "Touched.");
}
}


AÇÃO: TOQUE
EFEITO: LIGA E DESLIGA

default //default state is mandatory
{
state_entry() // runs each time the state is entered
{
llSay(0, "turning on!"); //object speaks!
llSetColor(<1.0, 1.0, 1.0>, ALL_SIDES); // sets all sides to most bright
// note the semicolons at the end of each instruction (do not put them at the end of if statements)
}

touch_start(integer total_number) // another event with only one function inside
{
state off; // sets the script to a new "state" and starts running "state off"
}
} // this curly bracket ends the body of the default state.

state off // a second state besides "default"
{
state_entry() // this is run as soon as the state is entered
{
llSay(0, "turning off!");
llSetColor(<0.0, 0.0, 0.0>, ALL_SIDES); // sets all sides as dark as possible
}

touch_start(integer total_number)
{
state default;
}
}



AÇÃO: TOQUE
EFEITO: OBJETO INVISIVEL




integer hidden = FALSE; // Stores whether the object is visible

default
{
state_entry()
{
llSitTarget(<0,0,1>,<0,0,0,1>); // Set the target one meter above the ground
llSetSitText("Pose!");
}

changed(integer change)
{
if(change & CHANGED_LINK) // If someone has sat on, or "linked," to this prim...
{
key avataronsittarget = llAvatarOnSitTarget();
if( avataronsittarget != NULL_KEY ) //Someone is sitting on the object
{
// Before animating, first check if we have permission to do so:
if ((llGetPermissions() & PERMISSION_TRIGGER_ANIMATION) && llGetPermissionsKey() == avataronsittarget) {
// If we do, we can animate:
llStopAnimation("sit");
llStartAnimation("dance1");
} else {
// If we dont, ask for them:
llRequestPermissions(avataronsittarget, PERMISSION_TRIGGER_ANIMATION);
// We'll animate in the run_time_permissions event, which is triggered
// When the user accepts or declines the permissions request.
}
}
}
}

run_time_permissions(integer perm)
{
if(perm)
{
// Place the code here!
llStopAnimation("sit");
llStartAnimation("dance1");
}
}

touch_start(integer total_number)
{
if(hidden)
{
hidden = FALSE;
llSetLinkAlpha(LINK_SET,1,ALL_SIDES);
}
else
{
hidden = TRUE;
llSetLinkAlpha(LINK_SET,0,ALL_SIDES);
}
}
}

Hippo

Tem uma caixa cinza no canto inferior esquerdo do visualizador hippo (o que me impede ver os textos de diálogo no canal 0 - geral). Sou obrigado, assim e por enquanto, a fazer os testes de script no visualizador do SL mesmo.

Dificuldades no OpenSimulator e OSGrid

Estou usando (ou tentando usar a versão 0.5.1 do OpenSimulator). Percebo que os botões Chat e IM não estão disponiveis a todo o tempo (não sei se é um problema ou pq não há avatares disponiveis para conversar). Outra problema é que no OSGrid nem sempre os lugares que eu estava no ultimo acesso ficam disponíveis. Isto me preocupa no sentido de criar objetos de aprendizagem e ter que ter "constância" / estabilidade nos locais. Demora muito para carregar as vestimentas tb.

quinta-feira, 11 de junho de 2009

Rito de Passagem: programando

Pessoal

A conversa abaixo foi a revelação, o Rito de Passagem! Entendí como se programa objetos.

Meus sinceros agradecimentos a Maria Korolov de Boston!


[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Conectando à conversa de Voz no mundo
[] Conectado
[] Teleport completed from http://slurl.com/secondlife/Wright%20Plaza/126/129/22
[] Voz não disponível na sua localização atual
[] Maria Korolov está Online
[] Tartafeu Alecto: ty Maria
[] Tartafeu Alecto: I cant see you
[] Tartafeu Alecto: I see you now! :)
[] Tartafeu Alecto: nice to meet you :)
[] Tartafeu Alecto: I really would like to change my body LOL
[] Maria Korolov: hello
[] Maria Korolov: ok... let's see wat i've got...
[] Maria Korolov: hmm.... i think i gave them all away...
[] Maria Korolov: i used to have lots
[] Maria Korolov: oh well... go to build -- at the bottom -- then create at the top - then New body parts -- new shape
[] Maria Korolov: and you can create a new male shape
[] Maria Korolov gave you CJ20 Mens Madcap Jeans - by Launa.
[] Maria Korolov gave you !RETRODAN: Mens Tan Shirt.
[] Maria Korolov gave you CJ02 cuffed jeans pants.
[] Maria Korolov gave you !RETRODAN: B&W Sneakers (box).
[] Maria Korolov: okay, so watch me build an assembly line...
[] Tartafeu Alecto: Sorry
[] Tartafeu Alecto: Tehre was a gray box over dialog line
[] Maria Korolov: you can click chat -- the history
[] Maria Korolov: to see everything that was said earlier
[] Tartafeu Alecto: only now I got to open a dialog box and can see what you where telling here
[] Maria Korolov: i said, come watch me build an assembly line...
[] Tartafeu Alecto: ok
[] Tartafeu Alecto: chair
[] Maria Korolov: ah, lets make them stand...
[] Maria Korolov: so, first, the first student makes a box...
[] Maria Korolov: here...
[] Tartafeu Alecto: hm
[] Tartafeu Alecto: ok
[] Maria Korolov: hands it to the next student
[] Tartafeu Alecto: :)
[] Maria Korolov: this student stretches is to the right size
[] Maria Korolov: gives it to the next stduent
[] Maria Korolov: the next student paints it
[] Tartafeu Alecto: colored
[] Maria Korolov: gives it to the next student
[] Maria Korolov: this student puts a handle on it
[] Tartafeu Alecto: :)
[] Maria Korolov: this might actually be a few diferent steps!
[] Tartafeu Alecto: no problem :)
[] Maria Korolov: and glue the two together
[] Tartafeu Alecto: But did you create dis shapes now or you had at your inventory?
[] Maria Korolov: there you go!
[] Maria Korolov: i am creating everything from scratch
[] Tartafeu Alecto: me?
[] Maria Korolov: you wan tot try?
[] Tartafeu Alecto: I would but...
[] Maria Korolov: click on build... bottom of screen
[] Tartafeu Alecto: I dont know if I know
[] Tartafeu Alecto: LOL
[] Maria Korolov: then on the magic arrow at the top
[] Maria Korolov: then pick a shape and click on the surface of the assempbly line
[] Maria Korolov: poitn and click
[] Shortdog Philbin: or right click anywhere and select build
[] Tartafeu Alecto: I am editing object now. isnt it?
[] Maria Korolov: short: shhh! that's lesson two!
[] Tartafeu Alecto: ok
[] Maria Korolov: or you can edit that object, sure
[] Shortdog Philbin: hehehe sorry
[] Maria Korolov: but try making a new one.
[] Maria Korolov: click on build
[] Tartafeu Alecto: ok
[] Maria Korolov: then on the magic arrow icon
[] Maria Korolov: then pick a shape
[] Tartafeu Alecto: when I right click there is only edit option
[] Maria Korolov: and click on the surface of this table
[] Tartafeu Alecto: for me
[] Maria Korolov: i just made that ball
[] Maria Korolov: three clicks
[] Maria Korolov: build -- magic arrow- sphere- table
[] Maria Korolov: okay, four clicks
[] Maria Korolov: the magic arrow is at the top o the screen, next to the tank
[] Maria Korolov: magic wand actually
[] Tartafeu Alecto: ok found it
[] Maria Korolov: ta da!!!!
[] Maria Korolov: you made a ball!
[] Tartafeu Alecto: LOL
[] Maria Korolov: now you can be the first student in the assembly line!
[] Maria Korolov: and it took about 30 second to learn how to do it
[] Tartafeu Alecto: ty :)
[] Maria Korolov: having fun?
[] Tartafeu Alecto: yes
[] Shortdog Philbin: got to be carefull moving things
[] Tartafeu Alecto: But
[] Maria Korolov: you can build a house like this... makie the walls out of cubes
[] Maria Korolov: paint it...
[] Maria Korolov: then move in :-)
[] Shortdog Philbin: they can slip right out of the region someimes
[] Maria Korolov: yes, they can
[] Maria Korolov: and on a real assembly line, workers can drop things adn break them
[] Shortdog Philbin: indeed
[] Maria Korolov: or throw them too far
[] Maria Korolov: or too hard
[] Maria Korolov: but after you make 2-3 things, you get into the habit of it
[] Tartafeu Alecto: I saw in SL some objects that had interaction posibilities
[] Maria Korolov: adn the motions get very repetitive
[] Maria Korolov: yes, you can have objects that do stuff
[] Maria Korolov: but for an asembly line, you don't need them
[] Shortdog Philbin: scripts do the tricks there
[] Maria Korolov: the same scripts can work here
[] Tartafeu Alecto: But how could I create these interactions. Like example: The tree over there
[] Maria Korolov: but when i need a script, i just go online, get one, and paste it on the object
[] Maria Korolov: that's it
[] Maria Korolov: i drag-and-drop it right on the sphere or the cube
[] Maria Korolov: and the script just works
[] Tartafeu Alecto: Could I create a "script" that when a people touch the tree a apple fail
[] Maria Korolov: yes you can
[] Maria Korolov: or you coudl just put apples in the tre and people can just take them
[] Maria Korolov: wit no scripts
[] Tartafeu Alecto: really?
[] Maria Korolov: there's an apple
[] Tartafeu Alecto sussurra: it is real fantastic :)
[] Tartafeu Alecto: yes
[] Maria Korolov: in the tree
[] Tartafeu Alecto: ok
[] Maria Korolov: now you can click on it and take it
[] Maria Korolov: hold on. i'll set it so that it automaticlaly goes to you when you take it
[] Maria Korolov: click on it
[] Maria Korolov: its'a n edit setting
[] Tartafeu Alecto: I can take the apple but it wont be an automactic ...
[] Maria Korolov: no scripts
[] Tartafeu Alecto: ok i did
[] Tartafeu Alecto: now?
[] Maria Korolov: ok, click on it now
[] Maria Korolov: nothing?
[] Tartafeu Alecto: I clicked on apple and went in edit mode
[] Maria Korolov: just left click
[] Maria Korolov: not right click
[] Tartafeu Alecto: ok
[] Maria Korolov: it will give you the chance to buy the apple for $0
[] Tartafeu Alecto: yes
[] Tartafeu Alecto: bought it
[] Maria Korolov: so it's a capitalist tree
[] Maria Korolov: now you have the apple in your iventory
[] Maria Korolov: i shoudl probably change the name to "apple"
[] Tartafeu Alecto: ok
[] Tartafeu Alecto: :)
[] Maria Korolov: ok, i edited it and changed the name to apple
[] Maria Korolov: and now i bought the apple
[] Tartafeu Alecto: But how could I do to apple change of color or felt from tree when I click with
[] Tartafeu Alecto: left buttom>?
[] Maria Korolov: if you want it to change color or fall from a tree, then you have to have a script
[] Maria Korolov: and those scripts are free online
[] Maria Korolov: you do'nt have to write them
[] Maria Korolov: just copy and paste them
[] Tartafeu Alecto: Yes. Its about it that I was telling...
[] Tartafeu Alecto: From where?
[] Maria Korolov: there are a million places to get SecondLife scripts
[] Tartafeu Alecto: are there scripts repository?
[] Maria Korolov: search for "lsl color change scripts"
[] Maria Korolov: there are quite a few
[] Maria Korolov: and many bloggers also post scripts
[] Tartafeu Alecto: The place you sent to me?
[] Tartafeu Alecto: ok
[] Maria Korolov: and there are scripts in the OSgrid forums where whitestar sent you
[] Tartafeu Alecto: ok
[] Maria Korolov: there are millions of people using Secondlife, many of htem have written scripts and posted them somewhere
[] Tartafeu Alecto: And to input the script in object?
[] Maria Korolov: cut copy and paste
[] Shortdog Philbin: drop it into contents tab
[] Maria Korolov: or if the script is in your inveotyr, just drag it to the object
[] Tartafeu Alecto: ok
[] Tartafeu Alecto: :)
[] Tartafeu Alecto: Do you to program in script language or ever take them from another place?
[] Maria Korolov: or you can use autoscript -- an automatic script generator
[] Maria Korolov: 3greeneggs.com/autoscript
[] Tartafeu Alecto: Fantastic!
[] Shortdog Philbin: or the LSL script editor
[] Apple: Script running
[] Shortdog Philbin: anybody hear sound from that ball?
[] Tartafeu Alecto: Excuse me. My sound is turned off
[] Tartafeu Alecto: People are sleeping now. LOL
[] Tartafeu Alecto: Maria. I created a script
[] Tartafeu Alecto: went in content
[] Tartafeu Alecto: But I cant past
[] Tartafeu Alecto: New script is disabled
[] Tartafeu Alecto: I think there is your script there
[] Maria Korolov: hmmm. i just tried to put on a script to make it change color...
[] Maria Korolov: but i think i got it wrong...
[] Tartafeu Alecto: Me too. LOL
[] Tartafeu Alecto: At your box too: I went in Content and Open but nothing happens
[] Shortdog Philbin: Maria the apple script has an error
[] Shortdog Philbin: line 4
[] Compile successful
[] Primitive: Script running
[] Shortdog Philbin: letter 29
[] Compile successful
[] Primitive: Script running
[] Compile successful
[] Primitive: Script running
[] Shortdog Philbin: error cs0103
[] Compile successful
[] Shortdog Philbin: name all-slides does not exist in ther current content
[] Tartafeu Alecto: worked :)
[] Shortdog Philbin: sorry context
[] Maria Korolov: HAH!
[] Maria Korolov: GOT IT!
[] Shortdog Philbin: cool
[] Tartafeu Alecto sussurra: You are a fantastic teacher!
[] Maria Korolov: I had "All_Sides" and should have been "ALL-SIDES"
[] Maria Korolov: it was a one-line script
[] Maria Korolov: so i just retyped instead of cutting and pasting
[] Maria Korolov: and there you go -- typo!
[] Shortdog Philbin: tricky little beggars sometimes aren't they?
[] Maria Korolov: if you want to read the script, right-click on the apple to edit it
[] Shortdog Philbin: lol.
[] Maria Korolov: then click on the content
[] Maria Korolov: and double click on the script
[] Maria Korolov: here are in the instructiosn for what goes into the set color command if you want ot change hte color to something else: http://wiki.secondlife.com/wiki/LLSetColor
[] Maria Korolov: and i didn't know how to do it until just now :-)
[] Tartafeu Alecto: LOL
[] Maria Korolov: i google "change color" and "lsl script" and the script came right up
[] Shortdog Philbin: would this help?
[] Maria Korolov: shortdog: i'm trying to explain that you do'nt have to know ANY of this stuff to do lots of simple things :-)
[] Shortdog Philbin: I understand
[] Maria Korolov: but I'll be reading the tutorial -- thanks!
[] Shortdog Philbin: welcomr
[] Shortdog Philbin: I'll leave you to it
[] Maria Korolov: tart here thought he'd have to become a computer programmer to do anything in here
[] Maria Korolov: hah I say! Hah!
[] Tartafeu Alecto: yes!
[] Tartafeu Alecto: :)
[] Shortdog Philbin: not so
[] Shortdog Philbin: I am a retired steamship engineer
[] Maria Korolov: shortdog: cool! do you haev any steamships here?
[] Maria Korolov: my son loves sihps
[] Maria Korolov: sihp
[] Maria Korolov: ships
[] Shortdog Philbin: happens I am building a full size aircraft carrier on my home sim.
[] Maria Korolov: cool
[] Tartafeu Alecto: Cool
[] Maria Korolov: my dad's a retired aerospace engineer.. i'm trying to get him in here to help my son build a spaceship
[] Shortdog Philbin: wonderfull
[] Maria Korolov: my dad was all like "CAD systems are much too difficult for an 11-year-old"
[] Tartafeu Alecto: Now work to shape the pieces shows like me more difficult than work with scripts
[] Shortdog Philbin: hehehe
[] Tartafeu Alecto: ehehe
[] Shortdog Philbin: I'm like all much too difficult for me
[] Shortdog Philbin: lol.
[] Maria Korolov: tart: remember -- your assembly line students will only have to do one step each
[] Tartafeu Alecto: rs
[] Maria Korolov: adn then move it over to the next guy
[] Shortdog Philbin: as in RL
[] Tartafeu Alecto: yes
[] Maria Korolov: you just have to build two assembly lines -- one for the main box, and one for the handle
[] Maria Korolov: and then hve them come together at the same time and have one student attach them
[] Tartafeu Alecto: yes
[] Tartafeu Alecto: But at first moment I wont wish that they create things here
[] Maria Korolov: and you do'nt have to use solid colors.. you can put a photo of an actual briefcase on the outside so it looks nice...
[] Maria Korolov: then you can sell the ojbects they make!
[] Maria Korolov: bwa ha ha ha ha ha!
[] Tartafeu Alecto: only to touch the objects with scripts inside them
[] Tartafeu Alecto: No! ehehehe
[] Tartafeu Alecto: LOL
[] Tartafeu Alecto: Could I test voice chat
[] Tartafeu Alecto: In SL there was a problem in Ubuntu over 8.10
[] Tartafeu Alecto: Only 8.04 worked
[] Shortdog Philbin: not available on this sim
[] Shortdog Philbin: voice I mean
[] Tartafeu Alecto: oh!
[] Shortdog Philbin: does work
[] Shortdog Philbin: just disabled on this sim
[] Tartafeu Alecto: But in preferences the line form microfone is working
[] Shortdog Philbin: this region needs all CPU cycles it can get
[] Maria Korolov: looks a LITTLE better...
[] Shortdog Philbin: Nebadon has voice turned off here.
[] Tartafeu Alecto: ok
[] Maria Korolov: tart: make the students do some real work
[] Maria Korolov: they'll get mor out of it
[] Tartafeu Alecto: like example...
[] Tartafeu Alecto: To build a car?
[] Maria Korolov: and the building skills they learn, they can use in secodn life to open up their own businesses and make millions selling fashionable shoes
[] Maria Korolov: there are people making thousands of dollars a month selling fashions in Second Life...
[] Tartafeu Alecto: I need to think about that
[] Maria Korolov: so not millions, but still :-)
[] Tartafeu Alecto: :)
[] Tartafeu Alecto: Ok
[] Tartafeu Alecto: At first I am thinking to take some
[] Tartafeu Alecto: Education Theroy
[] Tartafeu Alecto: Theory
[] Tartafeu Alecto: Like Vygotsky
[] Tartafeu Alecto: And try to mix it with management needs class
[] Maria Korolov: of course, the ironic tihng is here, you don't need an asembly line - once you make one object, you can make a milion copies...
[] Tartafeu Alecto: solving some problem using Immersive Education
[] Maria Korolov: so its actually more of a platform for artisanal work, not assembly line work...
[] Tartafeu Alecto: yes
[] Maria Korolov: ha ha ha
[] Shortdog Philbin: hehe there is your assembly line
[] Tartafeu Alecto: I wont wish to teach them to develop crafts but live some moments that they could live (only imagine)
[] Maria Korolov: huh?
[] Shortdog Philbin: ahh, the epifany?
[] Maria Korolov: ah, like management skills?
[] Tartafeu Alecto: almost that :)
[] Maria Korolov: risk analysis?
[] Maria Korolov: workflow analysis?
[] Maria Korolov: so for example, you can have them design and optimize assembly lines
[] Maria Korolov: motion analysis
[] Maria Korolov: how to make a case using the fewest students... or the least time per case...
[] Tartafeu Alecto: At fist I had imagined something like a "museum"
[] Maria Korolov: there are people using this for risk analysis... walk thorugh a factory, and identify all the fire hazards, for example...
[] Tartafeu Alecto: If I usually explain abou how would be a manufacture process
[] Tartafeu Alecto: nice
[] Tartafeu Alecto: :0
[] Tartafeu Alecto: Could be too
[] Maria Korolov: if you do that, you could have a moving assembly line with robots on it (either human shaped or robot shaped) making things
[] Maria Korolov: that woudl need scripting
[] Tartafeu Alecto: Yeah!
[] Tartafeu Alecto: Its something like that
[] Tartafeu Alecto: but you gave me some ideas
[] Maria Korolov: or you could do it cheap - have a student-powered assembly line
[] Maria Korolov: ha ha ha
[] Shortdog Philbin: set them a project to design and fault check a factory?
[] Maria Korolov: is this a steam engine?
[] Tartafeu Alecto: There is organizacions tha has financial fund for research
[] Shortdog Philbin: indeed it is
[] Shortdog Philbin: part of a powerhouse museum
[] Tartafeu Alecto: Could be
[] Maria Korolov: my dad brought a steamengine over last summer
[] Maria Korolov: a real one
[] Tartafeu Alecto: I didnt think exactly what
[] Maria Korolov: but he powered it with an air compressor
[] Shortdog Philbin: same principle.
[] Tartafeu Alecto: I I intent to do that. Where would be a place where could I put this interactive classroom?
[] Maria Korolov: tart: if you have funding, either secondlife or reactiongrid
[] Maria Korolov: if you do'nt have funding, get some computers together and some student interns and do it yourself
[] Maria Korolov: and put it on your own grid
[] Tartafeu Alecto: I have some money in SL
[] Maria Korolov: or you can attach it to reactiongrid or some other grid
[] Tartafeu Alecto: I dont know if can I transfer for here.
[] Maria Korolov: regions on reactiongrid start at $25 a month
[] Maria Korolov: ther'es no money here
[] Maria Korolov: you owuld have ot take your money out of SL
[] Maria Korolov: and then use real money here
[] Shortdog Philbin: set up a region and connect it here?
[] Tartafeu Alecto: I really got affraid became some project and Linden Labs advise that will close the dors.
[] Maria Korolov: so if you were paying reactiongrid for hosting, you woudl pay them by paypal or credit card
[] Maria Korolov: afraidd of what?
[] Tartafeu Alecto: I think that in Open source projects its more difficult to hapen
[] Maria Korolov: shortgod: it's not reliable to connect school regions to OSgrid
[] Shortdog Philbin: not yet
[] Maria Korolov: reactiongrid is a bit better for that -- they run older version of the software, upgrade less frequently, much more stable
[] Shortdog Philbin: what about Intel's new ScienceSim?
[] Maria Korolov: there is also worldsimterra that you can connect to, they have a large spanish, porgueese and brazlian population -- many colleges
[] Tartafeu Alecto: Afraid of became to develop a project and the SL Project stop like google Virtual World
[] Maria Korolov: ah, sl has been around for a long time
[] Maria Korolov: Google was only a few months, a beta thing
[] Maria Korolov: sl is pretty stable
[] Maria Korolov: but with open sim, yes, you own the software
[] Maria Korolov: you can keep it and run it forever if you like
[] Tartafeu Alecto: And OpenSimulator ?
[] Maria Korolov: yeah, opensim
[] Tartafeu Alecto: yes. Is more secure
[] Maria Korolov: and much cheaper
[] Maria Korolov: for about the same stuff
[] Tartafeu Alecto: yes
[] Maria Korolov: that's why so many colleges are moving over to opensim
[] Maria Korolov: also, there are no age restrictions
[] Maria Korolov: i bring my son here, who's 11
[] Maria Korolov: with second life, you can't bring in students under 18
[] Maria Korolov: they have hteir own grid -- where adults can't go!
[] Tartafeu Alecto: Here is 11?
[] Maria Korolov: it's crazy
[] Maria Korolov: tart: there is no age limit here
[] Maria Korolov: its like the internet
[] Maria Korolov: anybody can put up hteir own site adn set hteir own age limits
[] Maria Korolov: osgrid, where we are now, is a development grid. vey safe for kids
[] Tartafeu Alecto: My ddaughter has 14 but I never invited her for SL.
[] Tartafeu Alecto: I have afraid.
[] Maria Korolov: reactiongrid is PG -- guaranteed safe for kids
[] Maria Korolov: tart: well, SL is mostly one big sex game
[] Maria Korolov: my daughters goes on SL lal the time -- she's 14, too -- but she lies about her age
[] Maria Korolov: i'm sure all kids do
[] Tartafeu Alecto: But she can connect in another GRID
[] Maria Korolov: yeah, but the teen SL grid is totally lame, from what i hear
[] Tartafeu Alecto: Can I configure the Hippo viewer to connect only in reactiongrid?
[] Maria Korolov: so all the kids lie about their age and go to the adult grid
[] Shortdog Philbin gave you New Note.
[] Maria Korolov: tart: no, there's a choice of grids
[] Shortdog Philbin: list of current grids Tarta
[] Tartafeu Alecto: Shortdog: ty :)
[] Shortdog Philbin está Online
[] Shortdog Philbin: ty
[] Maria Korolov: it's easier to actually program the Second Life vierwer to only to to ReactionGrid
[] Maria Korolov: you hve to edit the .exe line -- and thats harder for a kid to hack
[] Shortdog Philbin: use Hippo and it can connect to any grid
[] Maria Korolov: welll, not my kid. my daugher is the one who installed OpenSim on our linux machine -- and instaled Linux, too
[] Shortdog Philbin: hehehe
[] Maria Korolov: i do'nt even try to keep her out of anywhere
[] Maria Korolov: she's a big Linux snob. programs php. has her own company doing websites, and CSS.
[] Maria Korolov: she's 14.
[] Tartafeu Alecto: Shortdog. I would like to advise you that I dont female . LOL
[] Shortdog Philbin: I'll bundle up my Mandriva box
[] Tartafeu Alecto: Maybe you get scared when meet me again
[] Tartafeu Alecto: LOL
[] Shortdog Philbin: she can get OS working oin that for me
[] Shortdog Philbin: it's being a headache
[] Maria Korolov: short: she prefers ubuntu
[] Shortdog Philbin: damn
[] Tartafeu Alecto: I am using Ubuntu too
[] Shortdog Philbin: I just can't figure debian
[] Maria Korolov: but she can probably work with whatever you've got. she charges $8 per hour
[] Maria Korolov: but you have to put up with her eye rolling and condenscending attitude! ha ha ha
[] Shortdog Philbin: $8 per hr?
[] Maria Korolov: yup
[] Tartafeu Alecto: On School that I work it was Mandriva but people from IT change everithing for Ubuntu. It's easyer
[] Shortdog Philbin: she's slave labouting herself.
[] Maria Korolov: she's 14. she only got her work permit a month ago
[] Maria Korolov: she's racking up referenceable clients right now
[] Shortdog Philbin: good on her.
[] Tartafeu Alecto: Why I hadnt permission to change my body?
[] Maria Korolov: once she's got a few projects under her belt, i'm sure she'll double her rates a few times
[] Shortdog Philbin: make a new one Tatra
[] Maria Korolov: tart: create a new body part-shape
[] Tartafeu Alecto: ?
[] Shortdog Philbin: use inventory
[] Maria Korolov: i told you. go to inventory at the bottom.
[] Maria Korolov: click on create
[] Tartafeu Alecto: ok
[] Maria Korolov: then ew body parts-new shape
[] Tartafeu Alecto: i found it :)
[] Maria Korolov: excellent!
[] Shortdog Philbin: not so long ago my home region kept logging me as a Ruth again
[] Maria Korolov gave you OSG short sleeve black T shirt.
[] Maria Korolov gave you OSG Hardhat.
[] Shortdog Philbin: got it already Maria
[] Shortdog Philbin: tx anyway
[] Maria Korolov: ok
[] Shortdog Philbin: you been with OLG long?
[] Maria Korolov: me? olg?
[] Shortdog Philbin: yeah
[] Maria Korolov: openlifegrid?
[] Maria Korolov: i've never been there
[] Shortdog Philbin: sorry OSG
[] Tartafeu Alecto: beter by now :)
[] Maria Korolov: osg -- i've been here for a little over amonth
[] Shortdog Philbin: ahhh
[] Maria Korolov: i'm the editor of hypergridbusiness.com
[] Tartafeu Alecto: Friends. What time is there?
[] Maria Korolov: it's midnight!
[] Maria Korolov: gotta go!
[] Shortdog Philbin: 1330 for me in Australia
[] Maria Korolov: early interview tomorrow
[] Shortdog Philbin: good luck tomorrow then Maria
[] Shortdog Philbin: nice to meet and chat
[] Tartafeu Alecto: And if want to now more about me: http://www.isecensa.edu.br/?modulo=paginagerenciavel&acao=pagina_99
[] Tartafeu Alecto: Maria
[] Tartafeu Alecto: and Shordog
[] Tartafeu Alecto: What time usually you came here
[] Tartafeu Alecto: ?
[] Maria Korolov: thanks, i'll need it -- its a talk with a client about how a project went... to see if they'll hire us for more of it!
[] Tartafeu Alecto: It's 1: am here
[] Tartafeu Alecto: now
[] Maria Korolov: cool -- write to me
[] Tartafeu Alecto: And in your city?
[] Maria Korolov: maria@korolov.com
[] Maria Korolov: tell me how it goes
[] Maria Korolov: i'm in boston, it's midnight here
[] Tartafeu Alecto: mine is: uebe@censanet.com.br
[] Tartafeu Alecto: :)
[] Tartafeu Alecto: We will maintain contact
[] Maria Korolov: oh, look there's a horse's head over there...
[] Shortdog Philbin: I'm shortdogphilbin@gmail.com
[] Maria Korolov: feano is making a horse,...
[] Maria Korolov: funky!
[] Tartafeu Alecto: :)
[] Tartafeu Alecto: I would like to stay more but my body is claming from a bed!
[] Maria Korolov: wow itl ooks really realistic!
[] Tartafeu Alecto: nice
[] Shortdog Philbin: some very good builders around
[] Maria Korolov: wow, you are really good!
[] Shortdog Philbin: I stick with the engineering I know
[] Tartafeu Alecto: Maria: If I build something here this stuff it will desapear?
[] Shortdog Philbin: take it to your inventory Tarta
[] Tartafeu Alecto: Are there place here where could I do my experiments or only if I rent a place?
[] Shortdog Philbin: contact Nebadon Azumi
[] Tartafeu Alecto: ok
[] Shortdog Philbin: he is the President of OSG
[] Tartafeu Alecto: cool
[] Shortdog Philbin: admins the grid.
[] Maria Korolov: tart: a few other peple give away land, too...
[] Shortdog Philbin: also known as Plaza Builder when online
[] Maria Korolov: check on chat -- there's usually someone around
[] Maria Korolov: or at he forums
[] Maria Korolov: Simon Gutteridge is giving away land
[] Shortdog Philbin: good idea
[] Maria Korolov: a few other peple are too
[] Maria Korolov: tart: what that guy is doing with the horse -- i cannot do that!
[] Shortdog Philbin: latest news from some region owners are squatters
[] Shortdog Philbin: people just see open space and build a home.
[] Tartafeu Alecto: why?
[] Shortdog Philbin: lol.
[] Maria Korolov: beig a squatter is veyr dangerous -- the region owner can always just take you off!
[] Shortdog Philbin: yep
[] Maria Korolov: so if you're going to squat, make sure you have copies of everything you make!
[] Shortdog Philbin: or like some do
[] Shortdog Philbin: let em stay
[] Maria Korolov: but I wouldn't recommend it, anyway!
[] Maria Korolov: you never know what kind of region owner you'll get!
[] Shortdog Philbin: some region owners even advertise for free homesteaders
[] Maria Korolov: but there are so many people giving away free land -- why risk it?
[] Shortdog Philbin: exactly
[] Shortdog Philbin: I have a small plot behind the OpenSim College at Teravus Plaza
[] Maria Korolov: sim core is giving away free land. Simon at Pioneer X. Retrodan has a whole list on his freebee places. there was a guy wandering around today giving away free land to everyone he met... :-)
[] Tartafeu Alecto: Sorry I didnt undrestand "beig a squatter"
[] Shortdog Philbin: and run my own mini grid at home Hypergrid linked to here.
[] Maria Korolov: tart: just take over land that is not yours
[] Maria Korolov: and just build there
[] Maria Korolov: without asking permission
[] Shortdog Philbin: squatter is someone who just comes along and dumps them selves somewhere
[] Tartafeu Alecto: ok
[] Shortdog Philbin: won't move on.
[] Tartafeu Alecto: But isnt here a sandbox?
[] Shortdog Philbin: homesteader is given permission to build on a plot.
[] Tartafeu Alecto: hm. Ok
[] Shortdog Philbin: yes this is a public sandbox for all to build and practice
[] Tartafeu Alecto: But maybe he doesnt know about it
[] Maria Korolov: tart: yes, this is a sandbox. but they clean everythign up eveyr day
[] Maria Korolov: you can't build a house here and live in it
[] Shortdog Philbin: swept clean every 24 hours
[] Tartafeu Alecto: ok
[] Tartafeu Alecto: ok
[] Tartafeu Alecto: I underestood
[] Shortdog Philbin: download and run even a single region on the pc you are using now.
[] Tartafeu Alecto: People here in OSGrid is very different from Sl. Here is more like Linux community
[] Shortdog Philbin: funny you should say that
[] Maria Korolov: this IS LINUX COMMUNITY
[] Maria Korolov: it's all developers here
[] Tartafeu Alecto: Yes!
[] Tartafeu Alecto: LOL
[] Shortdog Philbin: most of us are Linux fans or even pro sysops
[] Maria Korolov: the reason they give away land is to test software on people
[] Maria Korolov: you will get free land -- but you will be a guinea pig
[] Maria Korolov: new software release eveyr day
[] Tartafeu Alecto: I got amazing with colaboration fellings
[] Maria Korolov: constant upgrades
[] Maria Korolov: new features
[] Maria Korolov: and new bugs
[] Maria Korolov: you can go crazy
[] Maria Korolov: ha ha ha
[] Shortdog Philbin: lots of loverly bugs yep
[] Shortdog Philbin: but we find em and fix em.
[] Tartafeu Alecto: yes
[] Tartafeu Alecto: Someone knew about Wonderland Project?
[] Maria Korolov: i say, pay $25 to reactiongrid, or $16 to pioneer, and then you do'nt have to worrya bout it :-)
[] Tartafeu Alecto: ok
[] Shortdog Philbin: there is that to think about
[] Maria Korolov: wow... look at that horse go....
[] Maria Korolov: so cool...
[] Tartafeu Alecto: What is the problem about pioneer that is cheaper than.
[] Shortdog Philbin: woah boy.
[] Shortdog Philbin: lol.
[] Maria Korolov: reactiongrid is all microsoft, running MSSQL
[] Maria Korolov: very very stable
[] Tartafeu Alecto: less popular?
[] Maria Korolov: people working on it all the time to get all the bugs out
[] Maria Korolov: lots of big corporate clients. microsoft is a client, also intel, but also many schools
[] Tartafeu Alecto: Microsoft. In Linux environment?
[] Shortdog Philbin: this seems to disappoint a lot of the SL people who come here
[] Tartafeu Alecto: Funny.
[] Maria Korolov: pioneer runs linux
[] Maria Korolov: and they do some testing and development, but not as much as reactiongrid
[] Maria Korolov: mostly for individuals and small businesses
[] Tartafeu Alecto: And where you have your place? Pionner or reactiongrid>
[] Shortdog Philbin: this is the test grid for all other OpenSim grids
[] Maria Korolov: i have mine on my h ome computers. didn't i tell you about my daughter the linux geek?
[] Maria Korolov: its a standalone
[] Tartafeu Alecto: yes
[] Shortdog Philbin: hehehe
[] Tartafeu Alecto: eheheeh
[] Maria Korolov: but i alos had a company hosting my company region --- but they were hit by the hypervm hacker and everythign was lost
[] Shortdog Philbin: we all geek it and pioneer here in this grid.
[] Maria Korolov: haev to rebuild it all from scratch
[] Maria Korolov: so I'm going to switch to pioneer, i think -- they do off-site backups
[] Maria Korolov: my old guy had his backup on another servers -- and ALL servers went down at the same time
[] Shortdog Philbin: if it's a stable production type grid you need then
[] Tartafeu Alecto: Someone is rotarian?
[] Shortdog Philbin: take Maria's advice.
[] Maria Korolov: i think my old host is out of business because of this -- they were running 41 regions, too, and had some clients...
[] Tartafeu Alecto: yes. I will :)
[] Maria Korolov: so I'm thinking of switchign to Pioneer. cheap. good backups, nice guy running it, very helpful.
[] Shortdog Philbin: I love this grid because it is the sharp end
[] Tartafeu Alecto: Maybe it will be my choice
[] Maria Korolov: i've interviewed some of his clients for my magazine and they LOVE ihm
[] Maria Korolov: tell him i sent you
[] Maria Korolov: he might give you a discount
[] Tartafeu Alecto: Ok :)
[] Tartafeu Alecto: ty
[] Maria Korolov: they say he is veyr patient and helpful
[] Maria Korolov: and will set you up with a standalone region, or a region on his new grid, or a region on OSGrid, or anywhere else you want it
[] Shortdog Philbin: that is a big plus with hosting
[] Maria Korolov: and take care of all the upgrades and maintenance and backups for you
[] Tartafeu Alecto: Nice
[] Maria Korolov: and he has an automated point-and-click control panel for the regions... you can restart them yourself
[] Shortdog Philbin: I tried to get my ISP to link in
[] Maria Korolov: and do other stuff yourself
[] Shortdog Philbin: they are all Linux
[] Maria Korolov: i forget exactly what now
[] Shortdog Philbin: don't even like an MS machine hooking up.
[] Tartafeu Alecto: I will need to go. I am very tired
[] Shortdog Philbin: be great if our ISP's used this as a front page portal to the new shiny 3D web.
[] Shortdog Philbin: OK
[] Maria Korolov: :-)
[] Tartafeu Alecto: I hope to meet all of you again
[] Shortdog Philbin: got to go shopping myself
[] Maria Korolov: i'm always around
[] Tartafeu Alecto: You were very very nice
[] Shortdog Philbin: good to meet you both.
[] Maria Korolov: that guy is REALLY good....
[] Tartafeu Alecto: Maria. I dont have words to say thank you.
[] Tartafeu Alecto: Really
[] Maria Korolov: look at my suitcase
[] Maria Korolov: and look at his horse
[] Tartafeu Alecto: You were amazing. I wont forget it
[] Shortdog Philbin: it's a Sculpty.
[] Shortdog Philbin: he is good
[] Shortdog Philbin: sculpted prims are a real bitch
[] Tartafeu Alecto: bye everyobdy
[] Shortdog Philbin: bye
[] Maria Korolov: bye

Maria Korolov: Anjo da Guarda

23:42Tartafeucool!
23:42TartafeuI am from management are
23:42TartafeuAnd I am doing my strictu sensu in Education area
23:42Mariai write about brazil stock exchanges sometimes. I'm a business journalist.
23:42Mariabovespa, right?
23:43TartafeuI am trying to discover an interesting use from virtual worlds ...
23:43Tartafeuyes!
23:43TartafeuI am a professor in an School
23:43Mariaright
now, biggest uses are for classes, for small business meetings, for
architects to show houses and buildigns to clients, and for city
planning to design cities
23:44TartafeuI am thinkin to create an environment where students could to live an experience about management history
23:44TartafeuBut I would to domain the delopment of objects
23:44Mariaon SecondLIfe, students run virtual shops... to see how they can buy and sell things -- for real money
23:45Mariasmall amounts of money, but real money
23:45TartafeuWhat is used to do that: blender? C++?
23:45Mariathey have to do marketing, manage inventory, pay vendors, etc...
23:45Mariathey don't need anything. it's prt of second life.
23:45Mariayou just have to rent some space there
23:45Mariayou can do that on OpenSim, too, using V$ for your payments...
23:45Mariaor using PayPal micropayments
23:46Mariaor you can create your own virtual currency, just for the class, and use it in the store
23:46Mariathey also had cookie factories in Second Life, and a Ben & Jerry's ice cream factory, for business students
23:46TartafeuOpenSim as fewer "capitalist" than SL or is a wrong impression mine?
23:46Mariaand the Fashion Institute is running a big training session for fasion students in second life
23:47TartafeuYou know a lot about that
23:47Mariatart: SecondLife is proprietary code. OpenSim is open source
23:47Mariabut the Apache web server is open source -- and many people use it to build e-commerce websites
23:47Mariathe same way, you can use OpenSim to create virtual stores
23:47Mariaor virtual factories, or anything else
23:47Tartafeuyes!
23:48Mariaso
you can use Microsoft Server's paid software to build your e-commerce
site, or the Apache open source server software to build your
e-commerce site
23:48Mariathe end result looks the same
23:48Mariaor you can use both to create a non-profit site
23:48Mariathere are many non-profits in second life
23:48TartafeuI think at first step I will need to learn how to program
23:49Mariayou don't need ANY programming skills to do this
23:49Tartafeuin virtual worlds
23:49Mariayou can set up a store in a few days with point-and-clicks
23:49Tartafeudoesnt?
23:49Mariano programming at all
23:49TartafeuBut to create scripts
23:49Mariaif you take v$ all the payments are handled for you
23:49Mariawell, what do you want to sell in the store?
23:49TartafeuI would like, for example
23:50Tartafeuto create a manufacturing line where the students could
23:50Tartafeuinteract
23:50Mariainteract ow?
23:50TartafeuNow a days. When I am explaining about
23:50Mariapicking things up and putting things down?
23:50TartafeuTaylor
23:50Tartafeui.e.
23:50TartafeuThey can only imagining and see pictures or movies
23:50Mariaif teh students make objects and pass them down the line, they can do taht now with no programming at all
23:51TartafeuI will explain better
23:51Mariafor example, one student can make a box
23:51TartafeuOr try :)
23:51Mariathe second student can shape it into the right shape
23:51Mariathe enxt student can put a picture on the outside to make it look right
23:51Mariathe next student can attach a handle
23:51Mariathe last student can put it in a box
23:51Mariaall these steps have no programming in them
23:51TartafeuBut if I intent to create this environment wouldnt I now to program the objects?
23:52
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23:52Mariait's built into SecondLife and OpenSim
23:52TartafeuHow can I do that?
23:52Mariano, the studets would actually be building real objects as they go along
23:52Mariano programming needed
23:52Mariawhere are you now? i'll show you
23:52TartafeuMaria, how could I now more about it?
23:52Mariawherea re you? reaction grid or osgrid?
23:53Tartafeujust a moment
23:53Tartafeu:)
23:53Tartafeuwright plaza
23:53Tartafeu126.128.22
23:53
--- WhiteStar is back
23:53WhiteStarTartafeu:;; Here is our Scripting Forum
23:54WhiteStarhttp://osgrid.org/forums/viewforum.php?f=5
23:54TartafeuThank you
23:54Mariatart: hmm... where's the closest workign sandbox?
23:54Tartafeua lot! :)
23:54Mariaprobably sandbox plaza, right?
23:54WhiteStarHHere is teh LSL Wiki dor teh Scripting Languiage commonly used in SL and OpenSim
23:54WhiteStarhttp://lslwiki.net/lslwiki/wakka.php?wakka=HomePage
23:54TartafeuExcuse me but you are an angel on my way :)
23:55TartafeuI was totaly loose
23:55Mariatart: go to map (bottom right) then type "Sandbox" into the search box
23:55Mariai'll join you there
23:55Tartafeuok
23:55Mariadouble-click on sandbox plaza or select it and hit "teleport"
23:55WhiteStarHere is a List (almost up to date) of teh Scripting Functions that do work in OpenSim
23:55WhiteStarhttp://opensimulator.org/wiki/LSL_Status
23:55Mariaalso, you need some male shapes and clothes, right?
23:56Mariai've got some i can give you
23:56TartafeuCan I import Second life's avatar appearence? I would like to change the shape of my avatar...
23:56Mariaok, i'm here
23:56Mariatart: there is supposedly a way but i haven't found it yet...
23:56Tartafeuok
23:56Mariaare you here yet?
23:57TartafeuProblems to teleport to sandbox... :(
23:57TartafeuI will try again
23:57WhiteStarHEre
is teh Mermaid Diaries. There are MANY tutorials on making just about
anything you can imagine in SecondLife, it also applies here.
23:57WhiteStarhttp://www.mermaiddiaries.com/
23:57Mariatry typing in SANDBOX PLAZA
23:57TartafeuSnbox or sandbox island?
23:57Tartafeuok
23:57Tartafeugoing
23:57MariaPLAZA
23:57Tartafeujust arrived
23:58WhiteStarTartafeu... Save those links in your Browser for Future Reference
23:59WhiteStarThey will help you to better understand the Basics
23:59WhiteStarMost of teh matrerial used in SecondLife can be used in OpenSim environments
23:59WhiteStarWe do have a number of more advanced features and functions which are not availabel in SL
00:00WhiteStarGood Luck and Have Fun
00:00TartafeuThats good new!
00:00TartafeuMy sincerelly regards about your help and your care!
00:02TartafeuAnd I will visit the URLs
00:03
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